![]() ![]() The wolf segments in the beginning aren’t very fun and mainly have a “hurry up so we can be Link again” feel to them but after you get the ability to change at any point, it feels much less tedious. While the wolf is slightly faster and has heightened animal senses allowing him to see spirits and track scents, he also can’t use the impressive array of items and weaponry Link has available to him. While you’ll control Wolf-Link for predetermined segments in the beginning, you later get the ability to change forms on the fly, and later dungeons/fights/puzzles require you to do just that. One of the most discussed features of Twilight Princess is Link’s wolf alter-ego. ![]() While the Wiimote functionality is clearly an addition, it does work very well. A flick of the wrist attacks, while the B trigger is mapped to your primary item (you can set three additional items to the D-Pad and swap them in and out on the fly). It’s surprising how natural the Wii controls feel in a Zelda game. The art brilliance really does make up for the technical flaws, but to not mention them would be an oversight.īut that’s not why we play Zelda, is it? Gameplay While in the Twilight, everything is sepia-toned and slightly blurry, and the lighting is just absolutely gorgeous. While you have the standard locations like the Lost Woods, Lake Hylia, Death Mountain and Hyrule Castle/Field, there’s plenty more to see in this adventure. The world of the game is significantly larger than any world we’ve seen in a Zelda thus far, and in many ways feels inspired by games like Shadow of the Colossus. Though technically the graphics aren’t quite up to the high standards set by games like Gears of War, Twilight Princess is absolutely phenomenal from an artistic standpoint, particularly in the eponymous twilight world. While the music is well-composed for the most part (featuring some great remixes of past LoZ songs) it maintains the same MIDI quality it had on the N64, and one wonders why the developers didn’t take advantage of the increased space available on Wii disks. This may be due to the fact that it spent most of its development as a Gamecube title or the Wii’s inherent lack of power (or both), but there are some shoddy textures that would have been considered low-res on the ‘cube, and many lines are incredibly jaggy. While Twilight Princess would easily be one of the most gorgeous games in the previous console generation, pushing the Gamecube’s hardware to its limits, it doesn’t hold a candle to what we’ve seen on the 360 and PS3. This is definitely a more “adult” Zelda than anything that’s come before. Make no mistake, this is a much darker game than previous entries in the series, and it occasionally deals with serious issues that other games just skirted over or simply didn’t bring up. The story, too, is more than the standard “get Master Sword, beat up Ganon, make sweet love to Zelda” fare of the series, and it features some interesting twists in an already-compelling narrative. From his playful interactions with the children and people of his village, to his relationship with the impish shadow-being Midna, to his encounters with the Princess of Hyrule, Link feels much more real than he has in any prior installment. ![]() Link is realized as a character in his own right for the first time, rather than merely a vessel for the player. Unlike most of the previous games in the series, Twilight Princess is surprisingly story-driven. ![]() From there on, it’s almost what you’d expect from a Zelda title – not going to name specifics, but you can probably bet that there’s going to be the Master Sword, the golden power of the Triforce, and lots and lots of nifty dungeons and puzzles. Of course, that changes within an hour or so (what did you expect?) and Link is thrust onto the stage of history to battle (quite literally) a tide of darkness spreading over Hyrule. Link starts out as a young pointy-eared man who lives in his quiet, peaceful village, happily herding. Does this latest installment in the chronicles of Hyrule measure up to its predecessors? The first Zelda game to be a console launch title, The Legend of Zelda: Twilight Princess has quite a reputation to live up to. A courageous young hero in a green tunic and cap, a beautiful and enigmatic princess wise beyond her years, a dark force seeking to claim ultimate power of the goddesses – the series has spanned generations of gamers as it has generations of consoles. Few series in gaming evoke as much nostalgia and emotion as The Legend of Zelda. ![]()
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